UML-MX Tool Overview Screencast
The screencast below demonstrates how to get started with UML-MX. It shows how to use specific features of the tool and gives an impression of additional concepts offered by UML++. For general guidance on installation you need to follow the guidelines provided in XModelerML – Getting Started.
The following tool features are illustrated:
- Opening UML-MX after installation [00:00]
- Control Center [01:38]
- Diagram-Editor Window [05:23]
- Palette and Diagram Overview [05:43]
- Click and keyboard shortcuts [07:38]
- Editor Tool Bar: Saving a model and changing the diagram view [08:32]
- Editing classes and objects [09:59]
- Editor Menu Bar: Exporting a model, hiding model elements, show issues, get Help [11:58]
- Adding diagram views [13:43]
- Multiple diagrams for one model [14:48] (ADDITION: Saving a model will save all diagrams within the model)
- UML++ Learning Units [15:58]
- Closing UML-MX [18:10]
MORE SCREENCASTS TO FOLLOW